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	<id>https://bitpost.com/w/index.php?action=history&amp;feed=atom&amp;title=The_Miller_Brothers_History_Of_Gaming</id>
	<title>The Miller Brothers History Of Gaming - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://bitpost.com/w/index.php?action=history&amp;feed=atom&amp;title=The_Miller_Brothers_History_Of_Gaming"/>
	<link rel="alternate" type="text/html" href="https://bitpost.com/w/index.php?title=The_Miller_Brothers_History_Of_Gaming&amp;action=history"/>
	<updated>2026-05-09T07:59:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://bitpost.com/w/index.php?title=The_Miller_Brothers_History_Of_Gaming&amp;diff=7246&amp;oldid=prev</id>
		<title>M at 23:50, 26 August 2023</title>
		<link rel="alternate" type="text/html" href="https://bitpost.com/w/index.php?title=The_Miller_Brothers_History_Of_Gaming&amp;diff=7246&amp;oldid=prev"/>
		<updated>2023-08-26T23:50:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:50, 26 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l120&quot;&gt;Line 120:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 120:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Gorf - woohoo!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Gorf - woohoo!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Pengo - push those ice blocks around!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Pengo - push those ice blocks around!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Liza&lt;/del&gt;? The talking text AI? is that what it was called??&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eliza&lt;/ins&gt;? The talking text AI? is that what it was called??&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Shufflepuck Cafe - a favorite of Sammy Boy on the Mac&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Shufflepuck Cafe - a favorite of Sammy Boy on the Mac&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Temple of Apshai - can&amp;#039;t remember anything but the name&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*        Temple of Apshai - can&amp;#039;t remember anything but the name&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>M</name></author>
	</entry>
	<entry>
		<id>https://bitpost.com/w/index.php?title=The_Miller_Brothers_History_Of_Gaming&amp;diff=7244&amp;oldid=prev</id>
		<title>M: /* Don&#039;t expect organization here! */</title>
		<link rel="alternate" type="text/html" href="https://bitpost.com/w/index.php?title=The_Miller_Brothers_History_Of_Gaming&amp;diff=7244&amp;oldid=prev"/>
		<updated>2023-08-26T16:45:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Don&amp;#039;t expect organization here!&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:45, 26 August 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l138&quot;&gt;Line 138:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 138:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Atari: Mike wrote a typing game, like pong with paddles at top and bottom - to turn on a paddle you had to hit the key next to it&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Atari: Mike wrote a typing game, like pong with paddles at top and bottom - to turn on a paddle you had to hit the key next to it&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Atari: Dan wrote snake, had to be one of the first versions ever written!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Atari: Dan wrote snake, had to be one of the first versions ever written!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Darby The Dragon, most creative game ever!  To quote Reiley quoting the game &quot;who&#039;s that in the sky just a ziggin and a zaggin?  it&#039;s darby, darby , darby the draaaaagon prince&quot;!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The motorcycle game Betty and I played to death on the Amiga at her place in Ft Myers!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Monkey Island!  ALL of them!!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Psychonauts!!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>M</name></author>
	</entry>
	<entry>
		<id>https://bitpost.com/w/index.php?title=The_Miller_Brothers_History_Of_Gaming&amp;diff=3126&amp;oldid=prev</id>
		<title>M: Created page with &quot;== Don&#039;t expect organization here! ==  my rambling approximate personal pathway to geekdom nirvana: the motherfucking mother of all video games - PONG bitch -&gt; arcades -&gt; henr...&quot;</title>
		<link rel="alternate" type="text/html" href="https://bitpost.com/w/index.php?title=The_Miller_Brothers_History_Of_Gaming&amp;diff=3126&amp;oldid=prev"/>
		<updated>2015-04-06T18:34:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Don&amp;#039;t expect organization here! ==  my rambling approximate personal pathway to geekdom nirvana: the motherfucking mother of all video games - PONG bitch -&amp;gt; arcades -&amp;gt; henr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Don&amp;#039;t expect organization here! ==&lt;br /&gt;
&lt;br /&gt;
my rambling approximate personal pathway to geekdom nirvana: the motherfucking mother of all video games - PONG bitch -&amp;gt; arcades -&amp;gt; henry mack&amp;#039;s atari 2600 -&amp;gt; sears atari 2600 clone -&amp;gt; trs-80 with tape-deck-loading nethack -&amp;gt; atari 400 with BASIC cartridge -&amp;gt; arcades in every pizza joint and strip mall -&amp;gt; star wars 4-6 -&amp;gt; atari 800 -&amp;gt; atari 800 XL -&amp;gt; windows 2.0 what shit -&amp;gt; mac with custom db sales app -&amp;gt; amiga 2000 -&amp;gt; neuromancer -&amp;gt; virtual reality -&amp;gt; win 3.0 thru win 7 (ssdd) -&amp;gt; descent -&amp;gt; redhat linux 4 thru 9 (ssdd) with emacs -&amp;gt; tribes -&amp;gt; LAMP with all the flavors of P -&amp;gt; thedigitalmachine.com -&amp;gt; sharp zaurus with Opie and daily updates IN MY PANTS -&amp;gt; palm treo with TCPMP -&amp;gt; fedora linux -&amp;gt; star wars 1-3 -&amp;gt; gentoo linux (always and forever) -&amp;gt; mythtv -&amp;gt; eclipse -&amp;gt; multiplayer mariocart DS at ABB -&amp;gt; hak5 -&amp;gt; PAX 2007 -&amp;gt; firefox addons with greasemonkey, javascript, DOM, css (50k cross-platform users!) -&amp;gt; mac os x -&amp;gt; iphone ios4 -&amp;gt; PAX West 2009 -&amp;gt; QT ftw -&amp;gt; thedigitalage.org -&amp;gt; xbmc -&amp;gt; splatspace.org -&amp;gt; android? -&amp;gt; (todo) wearable HUD and keyboard pants with head-mounted camera and projector -&amp;gt; robots!&lt;br /&gt;
&lt;br /&gt;
* Tribes Vengeance&lt;br /&gt;
* F.E.A.R.&lt;br /&gt;
* LOTR: Battle For Middle Earth&lt;br /&gt;
* Age of Empires ]I[&lt;br /&gt;
* Psychonauts&lt;br /&gt;
* UT2004&lt;br /&gt;
* Tribes&lt;br /&gt;
* Age Of Empires ][&lt;br /&gt;
* Descent Freespace&lt;br /&gt;
* Descent III&lt;br /&gt;
* Unreal Tournament&lt;br /&gt;
* Descent ][&lt;br /&gt;
* Descent&lt;br /&gt;
* Driver&lt;br /&gt;
* Interstate 76&lt;br /&gt;
* Mech Warrior&lt;br /&gt;
* Palm: b&amp;amp;w racing game&lt;br /&gt;
* my first &amp;quot;bullettime&amp;quot; game, what the hell was it, a huge city to explore, lots of magic powers...&lt;br /&gt;
* Assasin?  something like that... you had to snipe big hulking guys way in the distance, they would taunt you with silly dances...&lt;br /&gt;
* Some command-and-conquer 1st person game I played with John - you&amp;#039;d drive your tank, build a base, manage it, then jump back in for action (lots of it)&lt;br /&gt;
&lt;br /&gt;
* PC: Reflections Destruction Derby 2 (AWEsome!  Cars took damage!)&lt;br /&gt;
&lt;br /&gt;
* Amiga: Ballistix (constant crowd cheering, raising, falling)&lt;br /&gt;
* Amiga: Montezuma&amp;#039;s Revenge&lt;br /&gt;
* Amiga: Psygnosis horror/adventure game with objects based on ellipsoids&lt;br /&gt;
* Amiga: Cinemaware Rocket Ranger (epic)&lt;br /&gt;
* Amiga: Dragon&amp;#039;s Lair (VIDEO! on a COMPUTER!)&lt;br /&gt;
* Amiga: Shadow Of The Beast (&amp;quot;parallax&amp;quot; scrolling!)&lt;br /&gt;
* Amiga: Lemmings&lt;br /&gt;
* Amiga: some racing game with a SPLIT SCREEN, best multiplayer yet&lt;br /&gt;
&lt;br /&gt;
* Amiga: Tempest&lt;br /&gt;
* Atari: Marble Madness&lt;br /&gt;
* Atari?: Chopper?  That helicopter landing to pick up people&lt;br /&gt;
* Kixx (played until popped blisters stopped me)&lt;br /&gt;
* Scramble&lt;br /&gt;
* Zaxxon&lt;br /&gt;
&lt;br /&gt;
* A nethack-like game on the TRS-80 Model ]I[ - took 20 minutes to load off cassette tape...&lt;br /&gt;
&lt;br /&gt;
*        Joust – one of Dan’s favorite&lt;br /&gt;
*        Dig Dug&lt;br /&gt;
*        Atari: M.U.L.E. (see http://atarimule.neotechgaming.com/index.htm)&lt;br /&gt;
*        Dan&amp;#039;s TRON&lt;br /&gt;
*        The vector based coin-op Star Wars and Battle Zone games&lt;br /&gt;
*        Pitfall&lt;br /&gt;
*        Atari: Adventure (remember the red and yellow and black? dragons)&lt;br /&gt;
*        Robotron&lt;br /&gt;
*        Missile Command&lt;br /&gt;
*        Pole Position I and II&lt;br /&gt;
*        Spy Hunter (dunt dunt DUNT dunt DIDDLEY dunt DUNT dunt)&lt;br /&gt;
*        Taipan (Apple II)&lt;br /&gt;
*        Crush, Crumble, Chomp&lt;br /&gt;
*        Sinistar (RAAAAAAAAAAHHHHHHHRRRRRR!)&lt;br /&gt;
*        Paperboy&lt;br /&gt;
*        Breakout, Super Breakout, Arkanoid – a Michael favorite&lt;br /&gt;
*        Q-bert&lt;br /&gt;
*        Beer Tapper&lt;br /&gt;
*        Super Cobra (helicopter flying through caverns!!)&lt;br /&gt;
*        Defender&lt;br /&gt;
*        Superman (Atari: Superman was made up of about 6 red and blue&lt;br /&gt;
blocks)&lt;br /&gt;
*        Xevious (Mike was the champ at this game - 1st 3D shading in a&lt;br /&gt;
game!!)&lt;br /&gt;
*        Donkey Kong&lt;br /&gt;
*        Donkey Kong Jr.&lt;br /&gt;
*        Moon Patrol (jump your moon buggy over the craters and rocks!)&lt;br /&gt;
*        ZORK I, II and III&lt;br /&gt;
*        Crazy Taxi&lt;br /&gt;
*        Crystal Castles&lt;br /&gt;
*        Mr. Do&lt;br /&gt;
*        Some cop driving game where you get points for smashing through&lt;br /&gt;
donut shops&lt;br /&gt;
*        Dark Forces&lt;br /&gt;
*        GTA - the original top-down view&lt;br /&gt;
*        Cloak and Dagger (there was a Disney movie tie-in filmed in San&lt;br /&gt;
Antonio, TX during our Youth Convention)&lt;br /&gt;
*        Circus (clowns on a see-saw popping balloons)&lt;br /&gt;
*        Choplifter&lt;br /&gt;
*        1942&lt;br /&gt;
*        Tank - two tanks, one immovable screen, a few square-ish barriers&lt;br /&gt;
and unlimited ammo&lt;br /&gt;
*        After Burner - now that was a heck of a joystick!&lt;br /&gt;
*        Star Raider - kill the Krylons in the first 3D FPS ever!! with all 6&lt;br /&gt;
degrees of freedom, no less!&lt;br /&gt;
*        Elevator Action - some kind of Spy game where enemies would emerge&lt;br /&gt;
from doors.&lt;br /&gt;
*        Wizard of Wor&lt;br /&gt;
*        Food Fight or BurgerTime?&lt;br /&gt;
*        Toobin&amp;#039;&lt;br /&gt;
*        Lunar Lander (b&amp;amp;w vector game - a little thrust, please)&lt;br /&gt;
*        Frogger&lt;br /&gt;
*        Star Castle (shoot the rings around the giant enemy ship)&lt;br /&gt;
*        Night Driver (Atari 2600 paddle game)&lt;br /&gt;
*        Lemmings&lt;br /&gt;
*        a couple of racing games:&lt;br /&gt;
*        one where there were four players with tiny cars - the track was on&lt;br /&gt;
one screen - it was coin-op&lt;br /&gt;
*        one where there were multiple players, but the screen scrolled (was&lt;br /&gt;
it a split screen, or did you have to keep up or something - this was on one&lt;br /&gt;
of our consoles)&lt;br /&gt;
*        Something with Oil in the title (Oils Well?)&lt;br /&gt;
*        Outlaw - Cowboy on the left, Cowboy on the right, covered wagon in&lt;br /&gt;
the middle&lt;br /&gt;
*        Yar&amp;#039;s Revenge&lt;br /&gt;
*        What was the other old game where the alien would jump up into your ship&amp;#039;s viewscreen if you landed on the planet and scare the bejeepers out of you - a lucasarts game, I believe&lt;br /&gt;
*        Berzerk&lt;br /&gt;
*        Old Atari Basketball&lt;br /&gt;
*        Qix&lt;br /&gt;
*        Karateka - the first head to head fighting game&lt;br /&gt;
*        Ball Blaster (or Ball Blazer as it was renamed after the original was pirated so much prior to release) - an amazing Lucasarts game where two players went head to head in a futuristic soccer match  - one of the first 3D games with solid surfaces and 4 degrees of unrestricted motion&lt;br /&gt;
*        Maze or Walls or something like that - the first game with walls (even prior to Wolfenstein) - I remember being blown away by the graphics&lt;br /&gt;
*        Miner &amp;#039;49er&lt;br /&gt;
*        Kaboom - a very old game that I don&amp;#039;t even remember but the title&lt;br /&gt;
*        Gorf - woohoo!&lt;br /&gt;
*        Pengo - push those ice blocks around!&lt;br /&gt;
*        Liza? The talking text AI? is that what it was called??&lt;br /&gt;
*        Shufflepuck Cafe - a favorite of Sammy Boy on the Mac&lt;br /&gt;
*        Temple of Apshai - can&amp;#039;t remember anything but the name&lt;br /&gt;
*        Seven Cities of Gold - one of Dan&amp;#039;s favorites - discover the new world and plunder the gold!&lt;br /&gt;
*        Prince of Persia - awesome&lt;br /&gt;
*        The fast paced music played while you fly your carpet through colored rings in space - what WAS it??!!&lt;br /&gt;
*        All the Psygnosis games - what WERE they??!!&lt;br /&gt;
*        Homeworld - the game that re-defined the user interface&lt;br /&gt;
*        Gauntlet - 4 player mayhem!&lt;br /&gt;
*        Lode Runner - Todd Lorenz was the champ!&lt;br /&gt;
&lt;br /&gt;
* Zork, all the versions - the first one I played was in 1983 on U of F&amp;#039;s mainframe&lt;br /&gt;
* Hitchhiker&amp;#039;s Guide to the Galaxy - babblefish! - no idea what year or system - you can now play online&lt;br /&gt;
* A (multiplayer!) Star Trek simulation game I played in 1983 on the mainframe during a campus visit to Lehigh University&lt;br /&gt;
* Amiga: some &amp;quot;cyberpunk&amp;quot; graphic-novelish game where you started in your small room - had video on the wall of some Chinese mafia guy&amp;#039;s slick apartment...&lt;br /&gt;
&lt;br /&gt;
* Atari: Mike wrote a typing game, like pong with paddles at top and bottom - to turn on a paddle you had to hit the key next to it&lt;br /&gt;
* Atari: Dan wrote snake, had to be one of the first versions ever written!&lt;/div&gt;</summary>
		<author><name>M</name></author>
	</entry>
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