Model View Controller: Difference between revisions
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! C++11 MVC skeleton  | |||
Three objects contain most of the functionality.  In addition, utilities.* provides crosscut features like global logging.  | |-  | ||
| Three objects contain most of the functionality.  In addition, utilities.* provides crosscut features like global logging.  | |||
'''CONTROLLER header'''  | '''CONTROLLER header'''  | ||
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      HTDJLocalModel();  |       HTDJLocalModel();  | ||
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! HTML+CSS+JS as MVC  | |||
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| "Use as the wonderful MVC structure they are", heh  | |||
# HTML is your Model, containing your data  | # HTML is your Model, containing your data  | ||
# CSS is your View, defining how the page should look  | # CSS is your View, defining how the page should look  | ||
# JS is your Controller, controlling how the model and view interact.  | # JS is your Controller, controlling how the model and view interact.  | ||
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Latest revision as of 13:52, 1 April 2016
| C++11 MVC skeleton | 
|---|
| Three objects contain most of the functionality.  In addition, utilities.* provides crosscut features like global logging.
 CONTROLLER header #include "HTDJInterface.h"
#include "HTDJLocalModel.h"
#include "HTDJRemoteModel.h"
class HTDJController
    HTDJController(
        HTDJLocalModel& local,
        HTDJRemoteModel& remote,
        HTDJInterface& hinterface
VIEW header class HTDJController;
class HTDJInterface
{
   HTDJInterface( HTDJController* p_controller)
MODEL header class HTDJLocalModel;
// Note that we want GLOBAL ACCESS to a GENERIC local model.
extern HTDJLocalModel* g_p_local;
class HTDJLocalModel
{
    HTDJLocalModel();
 | 
| HTML+CSS+JS as MVC | 
|---|
"Use as the wonderful MVC structure they are", heh
  |