Android: Difference between revisions
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* Help > Check for Update  | * Help > Check for Update  | ||
* Tools > Create desktop entry  | * Tools > Create desktop entry  | ||
* During viper install, I created this folder   | * During viper install, I created this folder and told it to put the Sdk (~2GB) here, along with an emulator:  | ||
  /home/m/bigdata/apps/Android/Sdk  |   /home/m/bigdata/apps/Android/Sdk  | ||
* TODO (from install wizard recommendation): enable kernel-mode virtual machine (KVM) for faster android emulator performance  | |||
=== Good starting points ===  | === Good starting points ===  | ||
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* [https://developer.android.com/training/basics/firstapp/index.html First app]  | * [https://developer.android.com/training/basics/firstapp/index.html First app]  | ||
* [https://developer.android.com/studio/intro/index.html IDE intro]  | * [https://developer.android.com/studio/intro/index.html IDE intro]  | ||
* [https://github.com/playgameservices/cpp-android-basic-samples OMG C++ GAME CODE not polished but should be all the framework I need], OR, use the standard controls, not sure what way to go yet...  | |||
Latest revision as of 01:41, 15 November 2017
Android Studio
Follow the install guide, but here is a quick start:
- Unzip the download where you have a couple GB of space
 - Install some required 32-bit libraries
 
sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 libbz2-1.0:i386
- start it
 
cd android-studio/bin ./studio.sh
- Help > Check for Update
 - Tools > Create desktop entry
 - During viper install, I created this folder and told it to put the Sdk (~2GB) here, along with an emulator:
 
/home/m/bigdata/apps/Android/Sdk
- TODO (from install wizard recommendation): enable kernel-mode virtual machine (KVM) for faster android emulator performance
 
Good starting points
- First app
 - IDE intro
 - OMG C++ GAME CODE not polished but should be all the framework I need, OR, use the standard controls, not sure what way to go yet...