Blender: Difference between revisions

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=== Video Editing ===
=== Video Editing ===
* Start blender, change the "screen block" (first dropdown to the right of the File-Render-Window menu in the far top-left corner) to Video Editing
* Start blender, change the "screen block" (first dropdown to the right of the File-Render-Window menu in the far top-left corner) to Video Editing
* Now you have three areas, what I'll call top-left "graph", top-right "video preview", middle "video sequence", bottom "video playback"; each has a viewbar at the bottom of the area; in the "graph" area, select the area type dropdown (far left) and change it to "properties"; note that strangely, the properties ares has its area type dropdown at the TOP of the area, doh
* Now you have three areas, what I'll call top-left "graph", top-right "video preview", middle "video sequence", bottom "video playback"; each has a viewbar at the bottom of the area; in the "graph" area, select the area type dropdown (far left) and change it to "properties"; note that strangely, the properties ares has its area type dropdown at the TOP of the area, doh
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* Set up smaller "proxy" videos for each video strip you import; right-click video strips to select them, in the properties to the right select [x] use proxy 25%, then click rebuild; hover over the clip, press N, select Proxy render size 25%; repeat for all strips
* Set up smaller "proxy" videos for each video strip you import; right-click video strips to select them, in the properties to the right select [x] use proxy 25%, then click rebuild; hover over the clip, press N, select Proxy render size 25%; repeat for all strips


=== Rotating Video ===
== Rotating Video ==


Annoyingly Blender does not use the camera metadata to rotate the video, and it's a pain, but easiest way after much experimentation is:
Annoyingly Blender does not use the camera metadata to rotate the video, and it's a pain, but easiest way after much experimentation is:

Revision as of 01:23, 6 August 2018

Blender IS FUCKING LIT. But deep as hell.

Video Editing

  • Start blender, change the "screen block" (first dropdown to the right of the File-Render-Window menu in the far top-left corner) to Video Editing
  • Now you have three areas, what I'll call top-left "graph", top-right "video preview", middle "video sequence", bottom "video playback"; each has a viewbar at the bottom of the area; in the "graph" area, select the area type dropdown (far left) and change it to "properties"; note that strangely, the properties ares has its area type dropdown at the TOP of the area, doh

Set up Render

  • In the top-right preview window, you are viewing VSE output (looks like a filmstrip S shape)
  • Carefully change that to Properties (remembering that the fucking toolbar will POP from bottom to top of the window - you want to set it BACK to VSE when done configuring the render properties)
  • Now you can change "Render Settings"
    • Dimensions > Resolution > (default is 1920x1080, you might want 1920x1920 if you have both vertical and horizontal footage); See Add a movie, below, to use Image Offset when importing to center each one accordingly
    • Output > directory to (project)/output
    • Output > ffmpeg video, RGB
    • Encoding > Container > MPEG-4, Codec H.264
    • Encoding > Audio Codec > AAC
    • (used to have Presets > MPEG-4, Codec > H.264, Audio Codec > AAC (these codecs play on iphone + android + chrome + firefox!))

Add a movie

  • In the "video sequence" area, click Add > Movie to get a file browser and pick a movie file; I like to change the view to list and sort to by date by using the toolbar
  • Set the End frame in the video sequence to give enough width to fit the videos, eg 250 > 25000; use the scrollwheel to zoom out, and ctrl-scrollwheel to center the sequence
  • Set up smaller "proxy" videos for each video strip you import; right-click video strips to select them, in the properties to the right select [x] use proxy 25%, then click rebuild; hover over the clip, press N, select Proxy render size 25%; repeat for all strips

Rotating Video

Annoyingly Blender does not use the camera metadata to rotate the video, and it's a pain, but easiest way after much experimentation is:

  • Video Sequence Editor (VSE) > Add > Movie > (select the movie as-is)
  • (rclick on video) > (make note of Original Dimension in far-right Edit Strip box)
  • VSE > Add > Effect Strip > Transform (while video is still selected)
  • Change the Rotation to 90; this will fuck the resolution
  • Change X and Y resolution to match the original video clip dimensions from above, swapping X & Y

Important keys

  • A to unselect all, then B to "box select", then drag the mouse
  • On a strip...
    • press K to cut it
    • press X to delete it
    • press G to move it left/right/across tracks
  • Click in the video sequence to set the current position; press M to leave a Marker there that can be returned to using the Marker menu