Model View Controller: Difference between revisions
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! C++11 MVC skeleton | |||
Three objects contain most of the functionality. In addition, utilities.* provides crosscut features like global logging. | |- | ||
| Three objects contain most of the functionality. In addition, utilities.* provides crosscut features like global logging. | |||
'''CONTROLLER header''' | '''CONTROLLER header''' | ||
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HTDJLocalModel(); | HTDJLocalModel(); | ||
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! HTML+CSS+JS as MVC | |||
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| "Use as the wonderful MVC structure they are", heh | |||
# HTML is your Model, containing your data | # HTML is your Model, containing your data | ||
# CSS is your View, defining how the page should look | # CSS is your View, defining how the page should look | ||
# JS is your Controller, controlling how the model and view interact. | # JS is your Controller, controlling how the model and view interact. | ||
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Latest revision as of 13:52, 1 April 2016
| C++11 MVC skeleton |
|---|
| Three objects contain most of the functionality. In addition, utilities.* provides crosscut features like global logging.
CONTROLLER header #include "HTDJInterface.h"
#include "HTDJLocalModel.h"
#include "HTDJRemoteModel.h"
class HTDJController
HTDJController(
HTDJLocalModel& local,
HTDJRemoteModel& remote,
HTDJInterface& hinterface
VIEW header class HTDJController;
class HTDJInterface
{
HTDJInterface( HTDJController* p_controller)
MODEL header class HTDJLocalModel;
// Note that we want GLOBAL ACCESS to a GENERIC local model.
extern HTDJLocalModel* g_p_local;
class HTDJLocalModel
{
HTDJLocalModel();
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| HTML+CSS+JS as MVC |
|---|
"Use as the wonderful MVC structure they are", heh
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