The Oldskool Game

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Revision as of 18:37, 6 April 2015 by M (talk | contribs) (Created page with " == Thoughts == 0) no pay-to-win; buy a game and have fun with it; give it away? $1 for app? free ad version? 1) onscreen card game; level up; whatever card you get you...")
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Thoughts

0) no pay-to-win; buy a game and have fun with it; give it away? $1 for app? free ad version?

1) onscreen card game; level up; whatever card you get you can level up by getting other cards; hi/med/low for attacks; damage; as you win you gain more cards; give two low-level cards for every one lost

2) need solo AND multiplayer

3) i like crafting - terraria, minecraft, swtor - best when it works even when you're not online - fable = come back later and be rich

4) I like content - swtor - hard in an indie game?

5) faster than light FTL - i hate time limits - jumps into random events - then move to next node only when you are ready

6) pretty - hard in indie - but it sells - user-created? eg picture on the card?

7) playtest - swtor

Design Doc

(Sunday)


Toolkit

UDK4

we will kick its tires until it bleeds and/or we give up

First release